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Freelance or web agency?

I am a freelance, so you already know which way I lean. What follows still tries to be useful: there are projects for which I recommend an agency, and I would rather say so before the quote than after.

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What you pay for in an agency

An agency charges more, and part of that gap buys something real. You pay for continuity: if the person writing your code falls ill or resigns, someone else picks it up. You also pay for capacity, the ability to put three people in parallel on a project that has to ship fast.

You pay too for a sturdier legal and financial structure, which matters to a procurement department, to a public tender, or simply to a board that wants a supplier still standing in five years.

The rest of the gap, though, pays for offices, sales staff, project managers and margin. None of that is illegitimate, but none of it is development either.

What a freelance cannot do

A freelance does not hold three urgent projects in the same week. If your schedule is driven by a fixed event and the scope is wide, you need more than one pair of hands, and an agency is the honest answer.

A freelance does not cover every discipline either. I do web, mobile, API and server. I do not do brand art direction, video production or advertising campaigns. A project that needs all four at once needs a team.

Finally, a freelance is a single point of failure. That is the real risk, and there is no point playing it down.

How to cover that risk

The risk shrinks contractually, and the questions are simple. Is the code in a repository you own, pushed as the work happens, or does it arrive in one lump at delivery? Are the server access, the domain and the certificates in your name? Is there documentation that lets someone else take over?

If all three answers are yes, a freelance who disappears costs you time, not your project. If one is no, insist it changes before you sign, with an agency exactly as with an independent.

Ask to see work actually running in production, not mockups. An address you can open in your browser beats a portfolio of images.

The test that settles it

The real split is not the budget, it is how many disciplines the project needs at once, and how much your schedule tolerates a surprise.

A project that needs one technical expertise, with a target date rather than an imposed one, is natural freelance ground: you speak directly to the person writing the code, a technical question gets an answer the same day, and a change of mind gets discussed without crossing three intermediaries.

A project that needs brand design, development, content and advertising, against an immovable date, belongs with an agency. The premium buys coordination, and that coordination has real value.

The comparison

The differences you feel during the project
CriterionFreelanceAgency
Who you talk toThe person writing the codeA project manager relaying
Technical answer timeUsually the same dayDepends on the internal chain
Cost for equal workLower, no structure to fundHigher, structure included
Projects run in parallelOne, sometimes twoSeveral teams at once
Range of disciplinesLimited to their fieldDesign, content, advertising, technical
Continuity during absenceTo be covered by contractHandled internally
Fit for a formal tenderSometimes insufficientGenerally compliant

In short

Take a freelance if the project is primarily technical, if you want to speak to the person building it, and if your schedule survives a week of slippage. Insist on the code repository, access in your name, and documentation.

Take an agency if the project crosses several trades, if the date is contractual, or if your organisation requires a structured supplier.

And be wary of price as the only test, in both directions. A very low quote usually hides a vague scope, and a very high one does not guarantee an experienced engineer will actually touch your project.

Frequently asked questions

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